Bolts of Blindness

Weapon (Ammunition), Uncommon

weapon (ranged)

    You have a +1 bonus to attack and damage rolls made with this magic ammunition.

    On a successful hit on a creature, the target must make a DC 20 Constitution saving throw or be blinded. If blinded, the saving throw may be repeated at the end of each turn. On a successful save, the target is immune to the effect for 24 hours.

  • The enchantment remains on missed shots, which can be recovered as per normal ammunition recovery rules.
  • The enchantment is expended on any successful hit, regardless of the result of the saving throw.
  • Typical cost is 10 gp each.

Bolts of Blindness

The Gaelean Chronicles: Heroes 4 Hire DM_Mike